Appmobi Xdk Download Xbox
Official Xbox SDK (XDK)
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2019-08-26 14:28:30 +0000The Official software development kit for the original xbox was called the XDK (Xbox Development Kit). This was only provided to developers on their Xbox Developer Services website (xds.xbox.com) and not via CD/DVD.
This was mainly due to the frequency in which the XDK changes, new builds would be available very frequently, at least a couple every month. This was a stark contrast to the SDKs from the previous generation that would only have a handful of releases during the whole lifetime of the console.
Unsurprisingly the XDK requires Microsoft Visual Studio as the IDE and Microsoft Visual C++ compilers. This was very welcome by existing Windows PC developers and was considerably easier to use than the PS2 or Gamecube development environments.
The following versions of the SDK have been released to the public unofficially and can be found on sites like archive.org:
- XDK 4361 2002-03-01 (Accession)
- XDK 4627 2002-07-05 (WAM)
- XDK 5558 2003-06-12 (COMPLEX)
- XDK 5659 2003-08-27 (COMPLEX)
- XDK 5788 2003-11-24 (COMPLEX)
- XDK 5849
- XDK 5933 2005-03-22 (WAM)
It is important to remove previous installs of the SDK and the installer actively checks the version number of an installed xdk and won’t allow you to install prior versions.
Registry keys
You need to remove the following registry keys using regedit on windows or wine:
Microsoft Xbox Xdk
Note that you MUST install Visual Studio 6.0 and apply Service Pack 4 and above (SP6 works) otherwise the XDK installer will not install the Samples, include or lib files so you will have an incomplete SDK!
Step 1 - Install Microsoft Visual C++ 6.0
If possible try to download the following iso if you don’t already have Visual C++:Microsoft_DevTools_January_2001_Visual_C++_6.0.iso
Step 2 - Apply the Service Pack
The XDK installer checks to see if your copy of Visual C++ is up to date with Service Pack 4, but any service pack later then that will also work. You can get the latest service pack 6 from the official Microsoft website:Download Service Pack 6 for Visual Basic 6.0, Visual C++ 6.0 with Visual Source Safe 6.0d from Official Microsoft Download Center
Step 3 - Install the Processor Pack
In early versions of the XDK such as XDK4361
it comes with an installer called Visual Studio Processor Pack
. Make sure to run this before installing the XDK.
Step 3 - Run the SetupXDK.exe file
Run the SetupXDK executable and it will guide you through the rest of the installation process.
Optional Steps
The following are optional installers that might be useful, you don’t need these tools but they could come in helpful for debugging specific issues.
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Install Microsoft Network Monitor 2.0
Original Xbox Xdk
Comes with XDK 4361. It is a tool for Network debugging, useful for debugging issues with online/lan games.
The documentation folder contains a few helpful files which we have listen in the table below with a brief description of its purpose, but the main documentation comes in the form of a CHM (Windows Compiled Help Format) file called .chm
;
Microsoft Xbox One Xdk Download
File Name | Notes |
---|---|
xboxwhitepapers.url | goes to https://xds.xbox.com/BPProgInfo.asp?page=content/wp_index.htm |
xboxguide.url | https://xds.xbox.com/BPProgInfo.asp?Page=content/cert_req.htm |
adadeded.xml | Seems to be an example Leaderboard xml document, something to do with xbox live leaderboards? |
XboxSDK.chi | Compiled Help index for the CHM file |
If you had Visual C++ installed when you installed the SDK you will find a Samples
folder under Program Files/ Microsoft Xbox SDK
which contains example source code that can be compiled for the Xbox.
Windows Phone Apps is for example based on Microsoft's Window 7, 8, 8.1 OSs using .NET. With Windows OS and Visual Studio one can build Apps for all of Microsoft devices covering Phone, Tablet and Desktop. However Microsoft Windows Apps sans Html5/CSS/Javascript is OS specific. Even for apps built with Html5/CSS/Javascript the WinJS file is required (or recommended) in most cases.
Apple Apps can be used on both iPad and iPhone as long as certain files specific to each device profile is available, in general iPhone apps can be used on iPad but not the other way. However the so called iOS Universal apps can be used on iPhone, iPod touch and iPad (before the advent of iOS Universal there were two binaries created for each type). XCode/Interface Builder was used to create the iOS Universal. Although XCode, a superset of Objective-C makes this easy it is not straight forward mainly due to device size differences. Again Apple Apps are specific to devices running Apple iOS.
The same is true of Android Apps. It is built using Java in a multi-user Linux system. The recommended development platform is Eclipse. Read more here, http://developer.android.com/guide/components/fundamentals.html
Now how do you create a single app that work on all platforms? The answer is 'cross-platform' development. This post describes the Intel XDK which can be used to create HTML5/CSS3/JavaScript based apps that can be deployed to various platforms.
Start here:
This section describes Intel XDK and its installationFrom here you can jumpstart your App development skills after downloading the Intel XDK. You can write once and deploy to several platforms.
It is generally argued that while HTML5/CSS3/Javascript is a good option to create cross-platform apps it is only suitable for some simple, inexpensive apps. In order to buld more complex apps you need a single language to access the 'native apis'. Hardware specific apis are accessed
by a variety of languages like Java, .NET, Objective-C etc. There does not exist a single language to access the machine specific information for all platforms.
However, a large number of Apps fall into the 'inexpensive/simple apps' that integrate many of the social media applications and in these cases the Html5/CSS/Javascript is more than adequate. Apps based on HTML5 can also contribute to the number of apps in a store to improve the perceived lack of apps for Windows for example. Well at the end of the day quality and not quantity of apps that matters
What is Intel XDK?
Open Source PhoneGap (http://phonegap.com/) technology was instrumental in getting AppMobi (http://www.appmobi.com/) to use HTML5 for App development. Intel came along and acquired AppMobi and it was renamed XDK. Perhaps it then went rounds of revisions and tweaks to become Intel XDK. Right now in preview but will be a full fledged tool one day soon.
This video explains the Open Source PhoneGap.
BTW PhoneGap is free and you can download from the PhoneGap Site.
Here is a screen shot of Intel XDK homepage:
Intel XDK is free and can be downloaded from here,
http://xdk-software.intel.com/
for Windows 7, Windows 8, Apple OSX and Ubuntu Linux.
The installer Intel's Software Install Assistant installs xdk_web_win_master_0876 (~90MB); file version 1.0.9.38
Just double click the installer.
After extraction is completed the Welcome page is displayed.
In the Welcome Page click Next. Here you choose the destination. Default was chosen here.
Click Next to get to the installation summary page.
Click Install.
Installation begins.
Pretty soon it is completed. Very uneventful installaiton.
Click Finish and you are done.
The first time you use it you will have to login into Intel XDK.
Then provide the required information
That's it. Now you are ready to develop.
Watch future Intel XDK posts on
http://hodentek.blogspot.com and/or
http://hodentekMobile.blogspot.com
Want to create your first app from scratch?
Click here.
Want to create a Web App with Intel XDK?